Translations: Forging (f)/13/en

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  • BaseTarget
This parameter is the same for everybody. It gets adjusted from block to block to obtain, roughly, a generation time between blocks of 60s. If two successive blocks get generated too quickly, the new BaseTarget gets reduced. If instead they take too long, the value gets increased. This adjustment is capped, it can go up at most twice as much (2 * currentBaseTarget) and down at most by half (0.5 * currentBaseTarget).
  • EffectiveBalance
This is your stake in ARDR. Only the amount of ARDR that has been confirmed at least 1440 times counts towards this balance. The reason the effective balance is used is to avoid shuffling attacks.
  • TimeSinceLastBlock
How long, in seconds, since the last block has been generated. This parameter is also the same for everybody.